Spider Slayer Arena is a 3D first person shooter developed in Unity. A team effort, this game was developed over the course of four months and was my first fully realized 3D game in Unity.
Up and Down is a simple arcade game created in GDevelop 5. The goal was to use simple geometric shapes to create a game with the central theme of picking a side.
Featured in itch.io's GeoJam 2022
Created in Processing, Algorithmic Art is a three-piece series. Each piece is created using the Random function and with While loops to create dynamic, moving pieces.
Featured in the Pulse 7 2022 Digital Media art show at Hudson Valley Community College.
A mandala is a geometric configuration of symbols. This mandala is inspired by a kaleidoscope, created in Processing to spin and turn based on the user's mouse position.
The expressive face is a simple program experimenting with adding interactivity through key input and mouse movement.