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Spider Slayer Arena is a 3D first person shooter developed in Unity. A team effort, this game was developed over the course of four months and was my first fully realized 3D game in Unity.

Trailer: https://www.youtube.com/watch?v=Isx88YCEl1k

Up and Down is a simple arcade game created in GDevelop 5. The goal was to use simple geometric shapes to create a game with the central theme of picking a side.

Featured in itch.io's GeoJam 2022

Created in Processing, Algorithmic Art is a three-piece series. Each piece is created using the Random function and with While loops to create dynamic, moving pieces.

Featured in the Pulse 7 2022 Digital Media art show at Hudson Valley Community College.

A mandala is a geometric configuration of symbols. This mandala is inspired by a kaleidoscope, created in Processing to spin and turn based on the user's mouse position.

The expressive face is a simple program experimenting with adding interactivity through key input and mouse movement.

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